Go behind the scenes of Street Fighter animations
Have you ever wondered how an animation is born? ... No, you probably haven't. Don't feel bad, neither had we. But once we saw this interesting look at how Capcom is cleaning up movements for their Super Street Fighter II Turbo HD Remix, we felt like we gained a new appreciation for the intricacies of animation.Take, for example, the fact that some characters in Super Street Fighter II had motion blur while characters from Street Fighter II didn't? Isn't that fascinating? Hello? ... OK, so we admit this sort of "inside the sausage factory" stuff isn't for every one. But if you're a fan of the series, you'll want to take a look.












Reader Comments (Page 1 of 1)
Jim @ Nov 7th 2007 12:16PM
Urm, I know Blanka's a monster and all, but are his toes really supposed to be round the wrong way!?!
rinks @ Nov 7th 2007 1:26PM
After all these stories, I'm still confused as to why I'm supposed to give a shit about the sprites in SSFHFHD 4. Or whatever it is.
Zootittles @ Nov 7th 2007 2:10PM
If you don't like it, move along. It's for the fans of the series.
Neebs @ Nov 7th 2007 7:07PM
Funny from a guy who posts on WoW insider.
Jeremy @ Nov 7th 2007 1:51PM
Blanka is sweet. Check out the picture. Dude's not made for dancing with 2 left feet! Jim, I know you beat me to it, but I still wanted to comment!
Brello @ Nov 7th 2007 2:38PM
Having two left feet is what all the cool monsters are doing.
Sprite based games are my absolute favorite, especially when they're done extremely well (Castlevania: Portrait of Ruin). That said, it sure seems like they're trying to make this rehash sound much more difficult and complicated than it actually is.
Zertoss @ Nov 7th 2007 5:28PM
I could watch Cammy fierce punch all day. It's mesmerizing.
Ed @ Nov 7th 2007 7:46PM
two words: cannon spike