Posts in category ps3
by Griffin McElroy May 11th 2008 9:30PM
Filed under: Nintendo DS, Sony PlayStation 2, Sony PlayStation 3, Sony PSP, Nintendo Wii, Microsoft Xbox 360, Business

As
today is a nationally recognized day of matronly appreciation, I thought it appropriate to recognize some of the prevalent mama's in video gaming in this edition of the JHS. No, not the real-life mothers of game industry icons, though we certainly appreciate the progenial contributions that Mrs. Molyneux and Miyamoto-san have made to the planet -- we're talking about the digital mommies of our favorite video game characters.
So here's to you, Jenova. You may not have carried Sephiroth in your extraterrestrial womb (birthing that Masamune-wielding badass would have been truly uncomfortable), but here at Joystiq HQ, we count test-tube babies as actual human beings. Also, kudos to the minigun-toting Barret Wallace. Despite being of the male persuasion, Barret did have a daughter, and was, in fact,
a baaaaaad mother (shut yo' mouth)! I'm only talking about Barret! (We can dig it.)
Then, of course, is the quintessential "Mom" from the
Pokémon series. Provider of running shoes, setter of date and time, and in certain installments, banker -- Pokémom is certainly the most useful parent ever featured in any gaming franchise. However, there's something to be said of the biomechanical oversight provided by Metroid's Mother Brain. Many mothers have trouble managing one household -- this encapsulated vixen keeps tabs on an entire planet.
As you find yourself awash in the emerald glow of the following upward-pointers, why not take a moment to share your appreciation for your favorite digital maternal unit -- and then, of course, your own female progenitor. You know she worries.
- PSP: 100,870

8,459 (9.15%)
- Wii: 71,158

22,722 (46.57%)
- DS Lite: 52,542

10,107 (23.82%)
- PS3: 10,177

1,070 (11.75%)
- PS2: 8,802

1,694 (23.83%)
- Xbox 360: 1,725

442 (34.45%)
[Source:
Media Create]
See: The matronly archives by Griffin McElroy May 11th 2008 6:00PM
Filed under: Sony PlayStation 3, Action

We know that a vast majority of the gaming media consumers out there have a fairly negative outlook when it comes to pre-orders for popular titles (did anyone really have a hard time finding
Halo 3 last September?), but that's not why we're writing about the recent pre-order listings on
Amazon and
Gamestop for the
next (Barlog-less) installment in the well-received
God of War franchise. What we find intriguing is the March 2 release date listed on both websites --
three quarters earlier than the last rumored launch window for the title. Is this wishful thinking from these two gaming retailers, or could the further adventures of everyone's favorite ashy Spartan hit shelves much sooner than expected?
by Scott Jon Siegel May 9th 2008 9:00PM
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, Business
Shawn Fanning has been doing more than simply riding high on the Napster phenomenon and
appearing in Volkswagon commercials. In 2006, he created a new social networking site called Rupture, which shares game achievements from
Halo 3,
WoW,
Madden 08 and other games with your friends. Now,
EA is purchasing Rupture in a $30 million deal, making Fanning a happy, happy man (again).
Electronic Arts will be most likely utilizing the technology behind Rupture -- which never left its closed beta phase -- to improve its own online multiplayer experiences. As for Fanning, this is his first truly successful venture, following the bankruptcy of Napster, and the modest sub-5mil acquisition of SnoCap, the young entrepreneur's second company.
[Via
Massively]
by Alexander Sliwinski May 9th 2008 4:00PM
Filed under: Sony PlayStation 3, Microsoft Xbox 360, Online, Rhythm
Bring out the haters for this week's
Rock Band Weekly update post. The songs are perfectly fine, but considering the amount of hate there is in any given week for really good tracks, we can only imagine what it'll be like for these songs. Come on, "Random Song Lover Defense Force," where are you?
Individual songs
- "Hanging on the Telephone" - Blondie (160 MS Points / $2)
- "Train in Vain" - The Clash (160 MS Points / $2)
- "Kool Thing" - Sonic Youth (160 MS Points / $2)
Videos for next week's tracks are after the break for people to make
informed decisions on whether they actually hate the songs.The DLC will be available next Tuesday and Thursday for Xbox 360 and PS3 respectively.
Continue reading Rock Band Weekly: Sonic Youth, The Clash and Blondie
by Ross Miller May 9th 2008 3:30PM
Filed under: PC, Sony PlayStation 3, Microsoft Xbox 360, First Person Shooters
The upcoming 007
game just got an ammo clip of good news.* Quantum of Solace, currently in development
at Treyarch, is running on the
Call of Duty 4 game engine and due out this Fall alongside the movie. "We look forward to launching Bond: Quantum of Solace in Q3 concurrent with movie. This game uses the Call of Duty 4 engine and technology to bring Bond games to a new level," said Activision Publishing CEO Mike Griffith in a
conference call yesterday (36:20 mark).
Why does this excite us? Simply put:
COD4 is one of the best multiplayer experiences currently available on consoles, and it gives us hope that this version will be able recapture the magic we felt when we first tried split-screen
Goldeneye on the Nintendo 64. It also gives us an idea as to what platforms we can expect to see the game on -- likely Xbox 360, PlayStation 3 and perhaps PC. Quantum of Solace, the film, is releasing October 31 in the UK, November 7 in North America.
* Note: Fear not, the writer of this joke has indeed been eliminated.
Continue reading New Bond game Quantum of Solace runs on COD4 engine, launching with movie
by Ross Miller May 9th 2008 2:20PM
Filed under: Nintendo DS, Sony PlayStation 2, Sony PlayStation 3, Nintendo Wii, Microsoft Xbox 360, Rhythm
Activision is planning to innovate the
Guitar Hero franchise. In a
conference call yesterday, Publishing CEO Mike Griffith said, "For the holiday, we will provide a significant leap forward in innovation for Guitar Hero worldwide, on all platforms." That includes PlayStation 3, PS2, Xbox 360, Wii and DS. Griffith also said that more information will be provided "in the coming weeks."
We wonder if this has anything to do with those recent rumors about
Guitar Hero IV going multi-instrumental. Guess we'll find out soon.
Continue reading A 'significant leap' for Guitar Hero due this holiday for consoles and DS
by Jem Alexander May 9th 2008 1:00PM
Filed under: Features, Sony PlayStation 3, Action
Click for high-resolution image.
Super Stardust HD received its first expansion pack last month, one that was very well received by players and critics alike. The second, multiplayer add-on promises to do the same, judging by the time we spent with at Sony's recently
PlayStation Day 2008.
The "Team Pack" adds a Co-op Split Screen mode as well as the incredible Versus Mode. While the concept of Versus Mode remains very simple, the menus add depth and a huge amount of variety to the experience. At your disposal are several gameplay modes, similar to many other multiplayer games' gameplay arsenal, including deathmatch, king of the hill and grab-and-run. This whole mode has been built specifically with party gaming in mind.
Up to four players can play against each other on the same planet, but the "layout" of the planet can be changed before the game commences. This allows you to overlay a maze of rocks onto the planet's surface in various shapes which players will need to navigate through. These rocks can be destroyed and, depending on the options settings, can either harm players who come too close or simply ignore them. For people who prefer a less restricted battlefield, there's an option for a clear level layout too.
Gallery: Super Stardust HD
Continue reading Joystiq hands-on: Super Stardust HD Versus mode
by Jason Dobson May 9th 2008 10:57AM
Filed under: Culture, Sony PlayStation 2, Sony PlayStation 3, Driving
While it may seem seem like just yesterday that we first played Sony's love note to console gear heads in
Gran Turismo, it was actually ten years ago ... a realization that made us feel incredibly old as Sony and developer Polyphony Digital announced that the sim, that first got its license in December 1997, has shipped more than 50 million units across the globe.
This figure, of course, includes the recently released
Gran Turismo 5 Prologue, which according to Sony has shipped out more than 2 million units. The company is playing coy, though, as to whether this number includes just physical products or digital downloads over PSN as well. We'd like to extend our hand and congratulate the series for making it this far, but unfortunately it didn't stop between the two yellow lines on the pavement so it's going to have to go back to the start and
try again.
by Alexander Sliwinski May 8th 2008 10:00PM
Filed under: Nintendo DS, Sony PlayStation 3, Sony PSP, Nintendo Wii, Microsoft Xbox 360, Business
GameFly has opened a new distribution center in Austin, Texas, and will begin sending out its first shipments tomorrow. Over the coming months, the new location will ramp up support for Texas and surrounding states slowly (
just like other centers) while GameFly works out the kinks.
We first got word of the Austin site
last summer, and a couple of months later we also got tipped off to the
Tampa distribution center, which has
since opened. With any luck, the opening of this fourth distribution center will cut down on the wait times for customers around the country.
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